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| colspan="1" | {{Box|Titel=[[Android Training/ | | colspan="1" | {{Box|Titel=[[Special:MyLanguage/Android Training/Building Your First App|Building your first app]]|Vorlage={{TNT|Android_Training/Inhalt/Deine_erste_App}} }} | ||
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| style="width:50%;" | {{Box|Titel=[[Special:MyLanguage/Android Training/Saving Data|Saving Data]]|Vorlage={{TNT|Android_Training/Inhalt/Saving Data}} }} | |||
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Aktuelle Version vom 21. Dezember 2015, 04:44 Uhr
After you've installed the Android SDK, start with this class to learn the basics about Android app development.
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How to build your app with alternative resources that provide an optimized user experience on multiple device form factors using a single APK.
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Managing the Activity Lifecycle How Android activities live and die and how to create a seamless user experience by implementing lifecycle callback methods.
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Building a Dynamic UI with Fragments How to build a user interface for your app that is flexible enough to present multiple UI components on large screens and a more constrained set of UI components on smaller screens—essential for building a single APK for both phones and tablets.
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How to save data on the device, whether it's temporary files, downloaded app assets, user media, structured data, or something else.
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How to build a user experience that leverages other apps available on the device to perform advanced user tasks, such as capture a photo or view an address on a map.
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Working with System Permissions How to declare that your app needs access to features and resources outside of its 'sandbox', and how to request those privileges at runtime.
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